So lately we've been on a “adapt All the Things to Recycle Digital Motivation Suck as Leverage” kick, as some of you may have already read bits and pieces of. So why not document what we're using?
Forest (which we got on Android via Google Play) is a pomodoro-timer-alike which tries to help keep you focused away from dopamine-hit smartphone nonsense. You “plant a tree” by pushing a button at the beginning of a focus period, and after the timer is up (default 25 minutes), the tree grows, you get some coins, and your forest for the day looks a little nicer. If you switch to some other app in the meantime, or push the “Give Up” button, the tree withers and sticks around as a marker of shame (or not-shame, if you like).
It's “free” as in “demo”: starts out ad-supported/limited-features, and the real thing is a 2 USD in-app purchase in the Settings menu. You can also buy “sunshine elixir” at 2 USD per 21 days of calendar time, which triples your coin rewards. This is a bit weird, but I'm okay with it as paying-for-cosmetics (see below), and it's been worth it for us so far and will probably stay that way for a few more moons yet.
Coins are used to unlock new tree and bush types (bushes are like trees but for timer values < 25 minutes), though beware that the prices go up with each purchase, so get the ones you'll use most first. They can also be spent on more background audio tracks if you like those, though that's not as useful to us since we have our own audio elsewhere or just silence.
You can tag trees with categories and little notes on what you did, and look back at when you planted them. There's also “Real Forest” which lets you spend a pile of coins to sponsor the planting of a physical tree. We haven't tried any of the social features, but there's some sort of leaderboard, plus you can supposedly make rooms in which everyone commits to stay focused at the same time or else everyone's tree dies. Accounts for cloud sync and social stuff are Forest-specific.
Tree species we've unlocked so far, and what we use them for:
- Cedar (the initial one): the default, for everything that isn't specifically something else.
- Lemon tree: for commercial projects. The lemons are sour, and it's unpalatable to eat too many of them in a row, but they fetch a good price at the market.
- Cactus, which we just unlocked today: for “spiny” tasks which have some sort of spiky anxiety-repulsion to them beyond the normal stiction of getting started. The cactus becomes a sort of pride badge.
The tree models change and sort of upgrade if you set a timer ≥ 60 minutes; at 60 minutes, the cactus gains a smaller cactus sidekick, and at 90 minutes, they get cowboy hats. At 120 minutes the big cactus gets a bandana and a belt and holster. I'm not kidding.
There is some weirdness in the way it interacts with the “total silence” DnD mode, which we haven't quite figured out, but it seems like some combinations of settings override this accidentally for the tree-success notification. Might be user error. Also the end-of-break notifications (you can set a break timer when a tree is finished) don't have a no-vibrate option.
Also, you can set custom phrases that display in rotation above the tree; here's ours:
- “Stay calm. Keep going.”
- “If you keep working on it, things can get better.”
- “From one tree at a time do great forests grow.”
Sappy, isn't it? But I like it. ^..^